SHARDRUNNER
     is an exhilarating synth-wave arena runner where each dash serves as a weapon and every error illuminates. Navigate through a neon grid of dynamic arenas, collecting luminous shards to unlock the exit while AI-driven adversaries adjust to your movements, flank your position, and inundate the screen with projectiles. Execute invincible dashes in succession, activate echo-slashes, phase through peril using the Ghost ability, and endure intensifying boss attacks every 10 waves as the battlefield expands. With reactive visual effects, nostalgic 8-bit inspired audio, customizable options, and a live menu simulation, each run immerses you in a hostile machine that seems to learn to despise you in return.

     With many customization features, unlockable cosmetics/skins, and a sandbox settings customizer, make any run feel exactly how you want to play the game!

     How high of a score can you get? How many levels can you complete before succumbing to the void's minions? Only you can find out!

Consider donating to the project or giving the game a good rating if you like what you see! I plan to work on this little project heavily throughout my winter break coming up soon! Thanks for all and any support!

Development log